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Wwdc 2021 object capture
Wwdc 2021 object capture







wwdc 2021 object capture
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But perhaps the biggest announcement of all was Xcode Cloud, which is part of the new Xcode 13 - Apple's primary tool for building apps and software for all of its devices and platforms. There are also a plethora of other new tools and APIs that Apple announced for 2021. Read more: iOS 15: Release date, public beta and new features Xcode Cloud But the big announcement at WWDC 2021 was that Swift now supports asynchronous and parallel programming to write faster and more efficient code. Swift parallel coding: Swift UI and SwiftPlaygrounds got a bevy of upgrades for 2021, and Prescott said that over half of the top 1,000 apps on the App Store are now built on Swift. RealityKit 2 introduces many new functions but one of the best ones for building AR content is the new object capture that can use photogrammetry from the iPhone or iPad camera to rapidly turn real-world objects into 3D models.

wwdc 2021 object capture

RealityKit 2 for AR: While we wait for the hardware to be ready for augmented reality glasses, Apple pushed AR content another step forward with the launch of its next-generation RealityKit 2 at WWDC 2021. That's especially relevant in the era of the new Apple Silicon-powered M1 Macs, which are re-energizing the platform.

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TestFlight for Mac: The venerable TestFlight app, which has been on iOS and other Apple platforms for years and has enabled testing of prerelease software, is finally coming to Mac and should streamline the development of more Mac apps.

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These can be premium paid events or free community-building events. In-App Events: Following on the long success and popularity of In-App Purchases, Apple is adding In-App Events so that apps can include live and/or scheduled events such as breaking news, watch parties, concerts, meet-ups, workout sessions and many other possibilities that app-makers are likely to explore. "They're really the result of a never-ending focus on our side to build long-lasting platforms that create lots of value for developers and users." "All these advances in tools and technologies are the result of a vision that we've been executing on for years," said Wendker.

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"We're going to help as many people as we can in as many walks of life as possible, from as many communities and cultures as possible, to learn to code."Īt WWDC, Apple announced that Swift Playgrounds will no longer be just for learning how to code, but you'll be able to build iPhone and iPad apps directly in Swift Playgrounds and deploy them to the App Store. "Our feeling is every kid should have exposure to learning to code, not because every kid is going to become a coder but because the world around us is fueled by code," said Prescott. Tools that make app building more approachable continue to be a key focus for Apple, especially related to the advances in Swift Playgrounds. Plus, Apple is still awaiting judgment in the lawsuit brought by Fortnite-maker Epic Games, which argued that Apple holds monopoly power over its App Store and unfairly takes money from developers. In Washington, legislators are considering a half-dozen bills that would overhaul antitrust to scrutinize big tech companies, including Apple. It's being examined by lawmakers and regulators in the US and abroad. It's also important to remember that this comes at a time when Apple has faced a tremendous level of scrutiny over its relationship with developers. And 2021 has brought some huge new developments for coders - including one that could drive massive efficiencies in the way software and apps are built for Apple devices.ĬNET spoke with Susan Prescott, Apple's vice president of worldwide developer relations, and Andreas Wendker, Apple's vice president of tools and frameworks engineering, about the big focus on new tools for developers in 2021.









Wwdc 2021 object capture